I worked on these designs in 2014, as a concept artist at Spiders Games (France).
Here are two vehicule designs, in the game The Technomancer (2016 Focus Home Interactive), an action RPG set on a post apocalyptical plant Mars. The first one is the Abundance Rover, a rough and tough transport vehicule, and the second one is a sans sailor from the merchant city of Noctis.
Spiders Games counts some of the coolest and braviest guys of the industry I know so far, and now some of my best friends.
Copyright Spiders and Focus Home Interactive.